Halo and Philosophy: Intellect Evolved

· Popular Culture and Philosophy Book 59 · Open Court
4.0
126 reviews
eBook
288
Pages
Eligible
Ratings and reviews aren’t verified  Learn more

About this eBook

Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. Halo is one of the greatest, most successful FPSs ever to grace the world of gaming. Although Halo is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves.

Halo’s unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does Halo’s music match the experience of the gamer? Would Plato have used Halo to train citizens to live an ethical life? What sort of Artificial Intelligence exists in Halo and how is it used? Can the player’s experience of war tell us anything about actual war? Is there meaning to Master Chief’s rough existence? How does it affect the player’s ego if she identifies too strongly with an aggressive character like Master Chief? Is Halo really science fiction? Can Halo be used for enlightenment-oriented thinking in the Buddhist sense? Does Halo's weapon limitation actually contribute to the depth of the gameplay? When we willingly play Halo only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does Halo’s post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity?

These questions are tackled by writers who are both Halo cognoscenti and active philosophers, with a foreword by renowned Halo fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.

Ratings and reviews

4.0
126 reviews
Erik Stein
4 December 2016
I haven't read this book yet...however I did get quite excited an absolutely intrigued by the small little summary describing what the book is about!¿! Semper Fi Spartans, Loyal to the "CORE"!¿!¿! ;) >:P
2 people found this review helpful
Did you find this helpful?
Ash M
13 March 2016
I don't ave it but it looks good cos its halo
1 person found this review helpful
Did you find this helpful?
Anthony Lizaola
11 May 2013
Meow
3 people found this review helpful
Did you find this helpful?

About the author

Luke Cuddy, a longtime gamer, teaches philosophy in Southern California. He is the editor of The Legend of Zelda and Philosophy and co-editor of World of Warcraft and Philosophy.

Rate this eBook

Tell us what you think.

Reading information

Smartphones and tablets
Install the Google Play Books app for Android and iPad/iPhone. It syncs automatically with your account and allows you to read online or offline wherever you are.
Laptops and computers
You can listen to audiobooks purchased on Google Play using your computer's web browser.
eReaders and other devices
To read on e-ink devices like Kobo eReaders, you'll need to download a file and transfer it to your device. Follow the detailed Help Centre instructions to transfer the files to supported eReaders.