Roel
Starts out fun enough, but it's a far cry from a fully developed game. The game goes from exploring and problem solving to a material grind to a combat and a material grind. Quite honestly, the beginning was the most fun. I would focus development on exploring, crafting, building and problem solving. Maybe make them into environmental puzzles. 20 levels of mostly luck based combat is a waste of the setup of this game, I think.
13 people found this review helpful
Game Start LLC
July 13, 2021
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Oofing Gacha
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I have been addicted to this game for the last few hours. Great job devs! I have made it to lvl 7 sword and lvl 5 pick. I am not sure if you can save the game, but I really like how ads only appear as either short 5 secs sometimes when healing and 60 for an optional large prize. I have an for the game. Food: Farming and fishing(string) to speed up healing/be able to heal, but it doesn't take hearts. Just saying: there's two spaces between Tiny and Island.
4 people found this review helpful
Hawaiiman Dave
What an incredibly bad game. It takes forever to get to the hut in the north, because you have to wait again and again and again for the only source of iron ans once you reach the hut, it's just a dungeon grinder where you can get resources to improve the sword to go further down in the dungeon. That sounds great, but when you actually see the game mechanics, it's incredibly boring. Can't recommend this at all.
4 people found this review helpful