- vehicles are now better at deciding whether to reverse along a path, rather than turning 180 degrees and driving the path forwards
- turretless vehicles are now better at manoeuvring to get a line of sight onto a target
- infantry stay tighter on to their squad goto marker
- small objects now have a ‘damaged’ state in between ‘undamaged’ and ‘destroyed’
- separate cannon load voice sounds can be added for each shell type